Video Games = Art

A Bunch Of Little Stuff

Nothing really massive to note this week, so I figured I’d just post a whole bunch of little things instead.
I spent most of this week splitting time between a third Mass Effect 2 runthrough, the Alien Vs Predator demo, and the Battlefield: Bad Company 2 demo, so here’s a bit of info.
AVP Is Awesome
While it’s [...]

Mass Effect 2 Review.

A few years ago (for reasons I won’t go into) I came very close to losing faith in video games. I had never really been much of a single-player kind of guy, while I enjoy a story driven experience… I much prefer putting myself to the test against other players online.
In November of 2007 all [...]

Mass Effect 2 DLC.

With Mass Effect 2 literally just around the corner, I figure now is the best time to talk about it since the next article will be our Mass Effect 2 Review.

It was recently announced that Bioware would be releasing two Mass Effect 2 DLC sets alongside or soon after release of the actual game. It [...]

Halo: Reach Details.

So thanks to the February issue of Game Informer we’re getting our first solid information about the upcoming installment in the Halo series.

Reach is set prior to the events of Halo: Combat Evolved and puts you in the shoes of Noble 6, the newest member of Noble Team. Noble Team is a six man squad [...]

Fear in Games

What does it take to scare a gamer?
Its a simple question, but a rather revealing one. For the most part gamers have been staring at screens filled with blood and gore since Doom first hit the scene, yet for some reason first person shooters (despite the constant threat of death) don’t really make people afraid. [...]

VGA Winners & My Picks.

I recently watched the Video Game Awards on Spike TV, it might be the fact that the choices were voted on by the gamers themselves, the clear majority of whom were PS3 owners, but I’ve got to say that some of their choices just felt wrong to me. So for the categories that I disagree [...]

Assassin’s Creed II Review

Making a sequel to any game is difficult, making a sequel to one of the best games of the last 3 years is a bit more of a challenge. A sequel should always transition well between the original game and it’s follow up, everybody hates picking up a sequel only to find that you have [...]

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