Latest EVE Online Patch Details Released
The next big update to the virtual universe of EVE Online, known as Revelations III, due to land this winter (I may find out more at FanFest) has been detailed in a press release. Including the new Triinity Engine (yes its the engine that’s called Trinity not the expansion), the update promises to increase the
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visual fidelity of an already gorgeous game by several orders of magnitude. jhit the jump for the details.
- All spaceships, stargates and space stations in EVE Online have been remodeled; each object is comprised of several million polygons and multiple layers of high resolution textures.
- Native Shader Model 3.0 engine.
- Environmental effects, such as shadows and nebula-based lighting models, tie graphical assets into the different solar systems of EVE Online.
- Ground-breaking visual fidelity, which blurs the lines between a game and a movie.
A new graphics engine:
Combat advancements:
Content additions for Player versus EVE (PVE) gameplay:
- Hundreds of new kill missions and a re-introduction of mining missions
- Multi-frequency probe for more versatile exploration
- Faction loyalty points store items
New Tech II ships:
- Black Ops battleships – For undetectable infiltration and covert operations in hostile territory
- Marauder battleships – Optimized for massive damage output to spearhead assaults in enemy territory
- Suppressor Heavy Interdictor cruisers – A more lethal interdictor whose warp-jamming suppression sphere moves with the ship
- Specter Electronic Attack ships – For quick propulsion lockdown and sensor suppression of enemy ships
Alot of that won’t mean much to many of you, but personally (as you might expect) I’m quite excited about it. No news yet on the req’d specs for the new engine but rest assured that those of us who are unable to take advantage of the new visual treats will be allowed to play with the old engine still in place.
Tags: Announcement, EVE Online, in development, MMO, multiplayer, Online, patches, PC, RPG, technology
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Posted on October 12, 2007 by Mandrill | Filed Under News
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