Video Games = Art

Sony To Make Big Announcements At Leipzig

MCV is revealing rumours regarding the announcements that Sony will be making at next month’s Leipzig Games Convention. Sony. true to form, is refusing to comment.

This Week’s Releases (UK)

It may look like there are a lot of new releases this week, but don’t be fooled. Budget titles and ‘rinse and repeat’ (I have formally adopted that as a term of derision for games which are only superficially different from previous titles.) games, Rugby ‘08 being a case in point. These aren’t the games [...]

Unreal Engine Broken? Epic Served.

Silicon Knights, developers of Too Human, are suing Epic, developers of Unreal Tournament III for misrepresenting the capabilities of Epic’s Unreal Engine 3. Silicon claims that the engine provided was not a working game engine and that they have experienced considerable losses as a result.

Microsoft Cancels X07 And Retailers Price UK Elite

The annual European event put on by Microsoft, known as X07 this year, has been cancelled with no reason given. A spokesperson has confirmed that they are looking into holding a UK event with more UK-centric announcements however. No details on the timing of this event have been released except that it’ll be before Christmas.

Edinburgh Interactive Festival, I’m Going.

I got the confirmation this morning, I will be going to the Edinburgh Interactive Festival as a member of the press. This two day conference is held in Scotland’s capital city on the 13th and 14th August and will feature a keynote from Yves Guillemot, CEO of Ubisoft, and talks by Hilmar Peterson of CCP [...]

Lucasarts Uses Fan Mesh In Trailer

The area of fan art based on existing commercial IP has always been a grey one, with Lucasarts being quite open to the fact that people are going to produce work inspired by their franchises. What happens when that fan art is used by the originators of the IP?

Father Of The MUD Would Close World Of Warcraft

In an interview with the Guardian the man widely hailed as the father of online roleplaying games, Richard Bartle answered various questions sent in by readers, with some surprising results.

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